Pages: 1 2 3 [4] 5 |
61. Stimulus [Rote Kapelle] Recruiting for Small Gang PVP - in Alliance and Corporation Recruitment Center [original thread]
Hardened butchers of men still needed.
- by David Zeta - at 2015.10.24 23:34:11
|
62. 20 Mil sp char looking for lowsec piracy corp near Black Rise US tim... - in Alliance and Corporation Recruitment Center [original thread]
Hi, Rote Kapelle is a exclusively small gang focused alliance. We're mostly older, USTZ players. If you're interested in becoming a better pvper and want small roams, give us a look. We're currently in NPC Syndicate, so that might be a little far...
- by David Zeta - at 2015.10.18 00:04:49
|
63. Stimulus [Rote Kapelle] Recruiting for Small Gang PVP - in Alliance and Corporation Recruitment Center [original thread]
We want old, serious small-gang pvpers. We want new, fresh-eyed small-gang pvpers. We want people who are sick of F1 blobs and actually want to fly their damn ships. Join Rote Kapelle.
- by David Zeta - at 2015.10.17 22:12:47
|
64. Stimulus [Rote Kapelle] Recruiting for Small Gang PVP and AT - in Alliance and Corporation Recruitment Center [original thread]
Now Sarum skins on nothing. =*(
- by David Zeta - at 2015.05.04 22:13:29
|
65. Stimulus [Rote Kapelle] Recruiting for Small Gang PVP and AT - in Alliance and Corporation Recruitment Center [original thread]
More blood for the blood god.
- by David Zeta - at 2015.05.02 21:18:38
|
66. Stimulus [Rote Kapelle] Recruiting for Small Gang PVP and AT - in Alliance and Corporation Recruitment Center [original thread]
To Brundakar
- by David Zeta - at 2015.05.01 06:41:47
|
67. Stimulus [Rote Kapelle] Recruiting for Small Gang PVP and AT - in Alliance and Corporation Recruitment Center [original thread]
Seriously people, I just joined up recently and this is a great place to be if you want low drama, high skill pvp. OP says it all, most important attribute we're looking for is between your ears, not on your character sheet or killboard.
- by David Zeta - at 2015.04.29 05:47:35
|
68. Bob and Titans! - in Corporation, Alliance and Organization Discussions [original thread]
Quote: Bob has tons of titans and will defend cynojammer systems. How do you take these systems!!!!????? Singing FC's, mostly.
- by David Zeta - at 2008.02.05 17:31:00
|
69. How long before BoB...? - in Corporation, Alliance and Organization Discussions [original thread]
On the contrary, I think it's a very interesting topic for discussion. The decisions of BoB and their Alliance have shaped much of the political world of Eve for quite a while, and now it appears that that era is being forcefully put to an end. Th...
- by David Zeta - at 2008.02.05 16:58:00
|
70. How long before BoB...? - in Corporation, Alliance and Organization Discussions [original thread]
Hello folks. I'm sure anyone reading this post has been keeping up with the offensive down south, which is moving into it's final phases. Today, the forces of righteousness and virtue <keeps a straight face> liberated yet another BoB owned ...
- by David Zeta - at 2008.02.05 16:43:00
|
71. The Titan: A glass cannon? - in Player Features and Ideas Discussion [original thread]
Edited by: David Zeta on 19/09/2007 07:44:46 Edited by: David Zeta on 19/09/2007 07:40:35 Really nice ideas on how to make Titans the fleet superiority weapons they were meant to be. For way to long have they been at the center of innummer...
- by David Zeta - at 2007.09.19 07:40:00
|
72. Your thoughts on Factional Warfare is requested! - in Player Features and Ideas Discussion [original thread]
Edited by: David Zeta on 19/09/2007 07:16:57 Some of the early posts mentioned the restriction of docking rights, and though the response has been that this will not really occur due to the presence of off-faction stations in every part of spa...
- by David Zeta - at 2007.09.19 07:16:00
|
73. Necroscope - learning from dead people. - in Player Features and Ideas Discussion [original thread]
One of the most innovative ideas I've seen in a while. It really fits with the atmosphere and flavor of Eve as a dark, intimidating place to live, and the storyline elements of cloning and human experimentation. You'd just have to find a way to h...
- by David Zeta - at 2007.09.19 07:06:00
|
74. WTS: CCC II 380 Million - in Sell Orders [original thread]
This is currently contracted up in Sinq Laison Region with a price of 375 million.
- by David Zeta - at 2007.09.19 06:30:00
|
75. WTS: CCC II 380 Million - in Sell Orders [original thread]
Selling a capacitor control circuit II rig at 380 million in Sinq Laison region. Please send me a mail in-game if you are interested.
- by David Zeta - at 2007.09.18 20:54:00
|
76. Alliances and Empire: The 0.0 Problem - in Player Features and Ideas Discussion [original thread]
Seems as though a limiting factor may in fact be the "true" economic value of 0.0 space relative to the risk involved. In Empire, the presence of mission hubs is what makes the area of space worth living in at all. As a mission farmer, I can make...
- by David Zeta - at 2007.09.11 23:54:00
|
77. Alliances and Empire: The 0.0 Problem - in Player Features and Ideas Discussion [original thread]
1) Let people know that certain kinds of behavior are not allowed in your space. For example, you might forbid the presence of Dreadnaughts or Motherships in your space without permission, or other kinds of ships clearly designed for pvp. This won...
- by David Zeta - at 2007.09.06 21:40:00
|
78. Alliances and Empire: The 0.0 Problem - in Player Features and Ideas Discussion [original thread]
I would like this thread to be a dialogue between myself, as an inhabitant of Empire, the Alliances of 0.0, as the inheritors of the New Sovereignty, and CCP, as those responsible for maintaining and implementing changes in the world. Please com...
- by David Zeta - at 2007.09.06 21:40:00
|
79. Alliances and Empire: The 0.0 Problem - in Player Features and Ideas Discussion [original thread]
But whatever they desire, they all need one thing: the almighty Inter Stellar Kredit. Without ISK where would be the money for the fleets that defend and attack space? Sure, you could just mine what you need, or get it from NPCs, but thatÆs nowher...
- by David Zeta - at 2007.09.06 21:39:00
|
80. Alliances and Empire: The 0.0 Problem - in Player Features and Ideas Discussion [original thread]
Hello community! Perhaps youÆve all been busy watching the Alliance Tourney and the great action this year. I sure have, and the fertile discussions about Alliances that have resulted have been excellent in my corp and in these forums. It has also...
- by David Zeta - at 2007.09.06 21:38:00
|
Pages: 1 2 3 [4] 5 |
First page | Previous page | Next page | Last page |